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Author: vidianindhita

Author: vidianindhita

Home Articles posted by vidianindhita (Page 3)
Trying to Understand MapboxGL and Geojson
vidianindhita April 3, 2018 April 3, 2018 Impossible Maps / ITP Spring 2018

Trying to Understand MapboxGL and Geojson

The first week assignment of Impossible Maps, I tried to use the map tile style from Mapbox. In the second week class, we tried to put data into our maps. And for this assignment, I combined both the Mapbox GL and Geojson. I’ve been playing around with data viz using …

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Intro to the Impossible Maps
vidianindhita March 27, 2018 March 27, 2018 Impossible Maps / ITP Spring 2018

Intro to the Impossible Maps

It’s always interesting to learn about impossible things. When I learned in the first class that the map we see in our Google Map is actually might be not what the real world looks like, I had a thought that anyone can make their own maps and make others believe …

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Addons Camera to Control Lights
vidianindhita March 7, 2018 March 7, 2018 ITP Spring 2018 / Tangible Interaction

Addons Camera to Control Lights

Since I’m not interested in taking part in any stage performances, I had not thought about stage lights and how to control them. It was my first time to know such things exist. And I was also impressed how improved the technology is to control such a complex system. Even …

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All About Tilt Switches
vidianindhita February 27, 2018 February 27, 2018 ITP Spring 2018 / Tangible Interaction

All About Tilt Switches

What is Tilt Switch? Tilt switches are instruments that can detect orientation or inclination. They are digital sensors which only turn on/off by tilting to one side and the other. As Adafruit stated, tilt switches are “poorman’s accelerometer”, meaning they are inexpensive, small, low-power, and easy-to-use. Since tilt switches are digital …

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Accessible MIDI Controller for Kids
vidianindhita February 14, 2018 February 16, 2018 ITP Spring 2018 / Tangible Interaction

Accessible MIDI Controller for Kids

I’m always bad at music. Neither do I have a background in music. Sure I was playing piano and guitar when I was a kid, but it was because my mom made me to. Since then, I’ve never played it anymore. So, making a MIDI controller was very challenging to …

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Designing an Arcade Game Controller
vidianindhita January 31, 2018 February 16, 2018 ITP Spring 2018 / Tangible Interaction

Designing an Arcade Game Controller

When we want to make an interactive product, it is very useful to understand the interaction design framework first. After read the “Interaction Design Sketchbook” by Bill Velprank, it opened up my perspective on how to design an interactive product. Designing an interaction is not the same as designing a …

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Looking for Research Topics
vidianindhita January 29, 2018 February 16, 2018 ITP Spring 2018 / Playful Communication

Looking for Research Topics

I never have an idea to be a researcher, academically saying especially. But somehow, I want to collaborate with them. It’s interesting to get more knowledge from researcher’s perspective. Most researchers know deeply about their area of research since they are experts in their fields. Personally, I’m not a researcher-type …

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First Time Exploring Unity
vidianindhita December 22, 2017 February 16, 2018 Animation / ITP Fall 2017

First Time Exploring Unity

It was finally a time for me to really learn Unity. I had heard about it before, but I didn’t have encourage to learn further. Too complicated, I thought. And now, I had to learn explore it. First time opened Unity window project, I was too overwhelmed. Too many buttons, …

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Making 3D Character Using Adobe Fuse and Mixamo
vidianindhita December 21, 2017 February 16, 2018 Animation / ITP Fall 2017

Making 3D Character Using Adobe Fuse and Mixamo

There’s always an easy way to create a 3D character for animation or game. Adobe Fuse CC (Beta) is a desktop application that allows creatives of all levels to build highly custom, high-quality 3D character models in a few minutes. That’s what Adobe says on their website about Fuse. But …

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A 2D Animation: “Procrastinating”
vidianindhita December 21, 2017 February 16, 2018 Animation / ITP Fall 2017

A 2D Animation: “Procrastinating”

This is the final animation short from the storyboard that I made. The title is “Procrastinating”. To be honest, the final implementation wasn’t exactly the same as the storyboard. I made some changes due to the lack of After Effect experience and time limit. But the whole idea was still …

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